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- Path: edisto.awod.com!usenet
- From: Adam Burns <adburns@awod.com>
- Newsgroups: comp.sys.amiga.graphics
- Subject: Re: Imagine 3.0 shadows... help!
- Date: Sun, 21 Jan 1996 09:59:08 +0000
- Message-ID: <31020E6C.659F@awod.com>
- References: <30FD2E9D.5350@awod.com> <fulldog-2001960346140001@167.114.251.9>
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-
- Victor Vargas G. wrote:
-
- > If the shadow-casting object is glass, the shadow will be almost
- > nonexistent, just like in real life! And if the one receiving it is glass,
- > it must have some reflectance value, right? then shadows WON'T show,
- > unless reflectance is WAY low... there are a couple Imagine FAQs on Aminet
- > with a lot of surface values and tips, have you checked them out?
-
- Yes, I've got the FAQ's, but thanks for asking. I understand that
- the shadows will be faint - that's the effect I'm looking for - I've
- reproduced it before, but I didn't have an Essence texture on the BG
- object - just a sandy beach texture. This hull-plate is really
- ticking me off though. Guess I'll keep fiddling with it...
-
-
-
- > Victor Vargas
-